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nethack:third_ascension
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Adyxax the Scout              St:25 Dx:18 Co:16 In:22 Wi:25 Ch:18 Chaotic
Astral Plane  $:0 HP:377(377) Pw:100(100) AC:-47 Xp:17/665302 T:68631   Lev

You offer the Amulet of Yendor to Mars...  An invisible choir sings, and you are bathed in radiance...
The voice of Mars booms out: "Congratulations, mortal!"
"In return for thy service, I grant thee the gift of Immortality!"  You ascend to the status of Demigoddess...


Amulets
T - a blessed amulet of life saving (being worn)
Weapons
a - the blessed rustproof +7 Stormbringer (weapon in hand)
c - a blessed +6 silver dagger
f - 2 blessed +6 arrows
g - the blessed rustproof +6 Frost Brand
m - the blessed +0 Longbow of Diana (alternate weapon; not wielded)
r - 185 blessed poisoned +6 arrows (in quiver)
G - 6 blessed poisoned +0 arrows
Armor
i - a blessed greased +5 gray dragon scale mail (being worn)
v - an uncursed +5 shield of reflection (being worn)
O - an uncursed greased rustproof +4 pair of gauntlets of power (being worn)
P - a blessed fireproof +4 Hawaiian shirt (being worn)
R - a blessed greased +5 helm of brilliance (being worn)
X - an uncursed fireproof +4 pair of speed boots (being worn)
Y - an uncursed greased fireproof +4 cloak of protection (being worn)
Comestibles
z - an uncursed lizard corpse
Spellbooks
y - the blessed Book of the Dead
Rings
q - an uncursed ring of regeneration
D - an uncursed ring of protection from shape changers (on right hand)
U - an uncursed ring of conflict
Z - a blessed greased ring of free action (on left hand)
Wands
d - a wand of teleportation (0:4)
s - a wand of teleportation (0:4)
u - a wand of death (0:3)
w - a blessed greased wand of digging (0:3)
N - a wand of death (0:8)
Tools
b - a blessed greased bag of holding containing 34 items
e - the cursed Candelabrum of Invocation (7 candles attached)
h - a blessed +0 unicorn horn
k - an uncursed skeleton key
l - a blessed magic lamp (lit)
t - an uncursed towel
H - the cursed Bell of Opening (0:0)
Gems/Stones
o - a blessed luckstone
(end)

Contents of the bag of holding:

an uncursed amulet of reflection
16 blessed +0 arrows
52 blessed poisoned +2 elven arrows
13 uncursed lumps of royal jelly
2 blessed scrolls of charging
2 blessed scrolls of earth
a blessed scroll of genocide
2 uncursed scrolls of gold detection
2 blessed scrolls of remove curse
3 cursed scrolls of teleportation
an uncursed potion of extra healing
2 blessed potions of levitation
2 blessed potions of object detection
3 blessed potions of paralysis
a blessed potion of restore ability
4 potions of holy water
an uncursed ring of levitation
a blessed greased +2 ring of protection
a wand of death (0:8)
a wand of digging (0:6)
a wand of digging (0:5)
a wand of fire (0:6)
a wand of teleportation (0:4)
a wand of teleportation (0:5)
a wand of teleportation (0:8)
a can of grease (0:3)
an uncursed stethoscope
an uncursed magic whistle
5 uncursed amethyst stones
3 uncursed diamonds
6 uncursed emeralds
8 uncursed rubies
an uncursed obsidian stone
a blessed touchstone


Adyxax the Ranger's attributes:

Background:
 You were a Scout, a level 17 female elven Ranger.
 You were chaotic, on a mission for Mars
 who was opposed by Mercury (lawful) and Venus (neutral).

Final Characteristics:
 You had 377 hit points (max:377).
 You had 100 magic power (max:100).
 Your armor class was -47.
 You had 665302 experience points.
 You entered the dungeon 68631 turns ago.
 Your strength was 25 (base:18, innate limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 22 (base:17, innate limit:20).
 Your wisdom was 25 (base:20, innate limit:20).
 Your charisma was 18 (limit:18).

Final Status:
 You were levitating, at will.
 You were unencumbered.
 You were wielding a broadsword.

Final Attributes:
 You were the Glory of Arioch.
 You were piously aligned.
 You were magic-protected.
 You were fire resistant.
 You were cold resistant.
 You were sleep resistant.
 You were disintegration-resistant.
 You were shock resistant.
 You were poison resistant.
 You were level-drain resistant.
 You saw invisible.
 You were telepathic.
 You had automatic searching.
 You had infravision.
 You were invisible to others.
 You were stealthy.
 You could teleport.
 You had teleport control.
 You had a moderate defense bonus (+9).
 You were protected.
 You were protected from shape changers.
 You were very fast.
 You had reflection.
 You had free action.
 Your life would have been saved.
 You were extremely lucky.
 Good luck did not time out for you.
 You survived.


Vanquished creatures:

    Asmodeus
    Baalzebub
    Orcus
    Juiblex
the Wizard of Yendor (thrice)
    Famine
    Vlad the Impaler
  a high priest
  a mastodon
    Medusa
    Croesus
 18 krakens
  2 iron golems
  2 master liches
  a storm giant
  a glass golem
  3 balrogs
  9 purple worms
  2 gray dragons
  a silver dragon
  3 red dragons
  3 white dragons
  4 orange dragons
  2 black dragons
  2 blue dragons
  2 green dragons
  7 yellow dragons
 21 minotaurs
  2 jabberwocks
    Scorpius
  6 baluchitheria
 10 Angels
  a demilich
  2 stone golems
  5 master mind flayers
  9 Olog-hai
  7 Nazgul
  8 pit fiends
  a sandestin
  3 hell hounds
  6 titanotheres
  3 trappers
  a baby silver dragon
  3 baby yellow dragons
  a guardian naga
  2 disenchanters
 22 vampire lords
  4 skeletons
  a shopkeeper
  9 aligned priests
  6 shades
  a lich
  3 clay golems
  4 nurses
  4 ice devils
  4 nalfeshnees
  4 lurkers above
  3 Aleaxes
 11 frost giants
  5 ettins
  5 golden nagas
  4 black puddings
 33 vampires
 10 lieutenants
 42 ghosts
 an archeologist
  2 queen bees
  a winged gargoyle
 12 giant mimics
 10 long worms
  8 zruties
 12 fire giants
  4 ogre kings
  8 ice trolls
 18 rock trolls
  5 umber hulks
  5 flesh golems
 an Elvenking
  3 doppelgangers
  9 hezrous
 13 bone devils
 17 large mimics
  4 wumpuses
  a fire vortex
  4 couatls
 10 stalkers
  4 air elementals
  6 fire elementals
  3 earth elementals
  6 water elementals
  5 hill giants
  3 giant mummies
  6 black nagas
  7 xorns
 20 giant zombies
  2 elf-lords
 20 sergeants
  2 water demons
  4 barbed devils
  3 vrocks
  6 salamanders
 20 wargs
  5 hell hound pups
 29 small mimics
  2 glass piercers
 14 warhorses
  5 steam vortices
  7 xans
  4 ettin mummies
  5 ogre lords
  9 quantum mechanics
 24 trolls
  3 sasquatches
  6 wood golems
  3 erinyes
  5 mariliths
  8 sharks
  8 electric eels
 14 gelatinous cubes
  7 pyrolisks
  6 large dogs
  6 freezing spheres
 12 flaming spheres
 14 shocking spheres
  5 large cats
 14 tigers
  8 gargoyles
  6 dwarf kings
 11 tengu
  8 ochre jellies
 10 leocrottas
  3 energy vortices
 30 mountain centaurs
  5 stone giants
  5 elf mummies
 10 human mummies
  3 red nagas
  a green slime
  6 pythons
  7 pit vipers
  5 cobras
 32 wraiths
  8 carnivorous apes
 19 ettin zombies
  4 leather golems
  3 Grey-elves
118 soldiers
  8 succubi
  4 horned devils
  4 incubi
  5 chameleons
  6 crocodiles
 23 giant beetles
  5 quivering blobs
  9 wolves
 10 winter wolf cubs
  5 lynxes
  2 panthers
 16 gremlins
  5 spotted jellies
 16 leprechauns
  4 orc-captains
 12 iron piercers
  7 mumakil
 13 giant spiders
 32 scorpions
  8 horses
  8 ice vortices
 11 black lights
 18 vampire bats
 51 forest centaurs
 16 gnome kings
 10 orc mummies
  6 dwarf mummies
 11 ogres
  8 brown puddings
  6 rust monsters
 19 owlbears
  7 yetis
  a gold golem
  4 werewolves
  5 Green-elves
  6 piranha
 26 giant eels
 22 lizards
 12 chickatrices
  7 dingoes
  7 dogs
  6 housecats
  8 jaguars
  4 dwarf lords
  7 blue jellies
  4 white unicorns
  4 gray unicorns
  7 dust vortices
 10 ravens
 18 plains centaurs
  5 gnome mummies
  9 snakes
 31 apes
 18 human zombies
  4 rope golems
  5 Woodland-elves
 48 soldier ants
 27 fire ants
 12 bugbears
  3 lemures
  6 quasits
  7 wood nymphs
  9 water nymphs
 13 mountain nymphs
 14 Mordor orcs
 39 Uruk-hai
  9 orc shamans
 16 rock piercers
  8 rock moles
  7 ponies
  6 fog clouds
 15 yellow lights
  3 shriekers
 11 violet fungi
 22 gnome lords
 14 gnomish wizards
  5 kobold mummies
  3 red naga hatchlings
  5 black naga hatchlings
  2 guardian naga hatchlings
 10 gray oozes
  8 barrow wights
 17 elf zombies
  3 ghouls
  5 straw golems
  3 paper golems
  8 jellyfish
  2 baby crocodiles
 26 giant ants
  7 little dogs
 14 floating eyes
  5 kittens
 25 dwarves
  3 homunculi
  5 kobold lords
  6 kobold shamans
 34 hill orcs
 24 rothes
  8 rabid rats
 10 centipedes
 11 giant bats
  8 monkeys
 10 orc zombies
 21 dwarf zombies
 10 wererats
  5 werejackals
 15 iguanas
100 killer bees
 11 acid blobs
  8 coyotes
  4 gas spores
  3 manes
  7 large kobolds
 33 hobgoblins
 14 giant rats
 11 cave spiders
  7 brown molds
  8 yellow molds
  5 green molds
  2 red molds
 75 gnomes
 10 garter snakes
  9 gnome zombies
 18 geckos
  9 jackals
  4 foxes
  4 kobolds
 21 goblins
 12 sewer rats
 11 grid bugs
 11 bats
 21 lichens
 14 kobold zombies
 21 newts

2833 creatures vanquished.


Genocided or extinct species:

 hobbits
 dwarves
 bugbears
 dwarf lords
 dwarf kings
 mind flayers
 master mind flayers
 liches
 demiliches
 master liches
 arch-liches
 rust monsters
 disenchanters
 erinyes (extinct)
 jellyfish
 piranha
 sharks
 giant eels
 electric eels
 krakens

19 species genocided.
1 species extinct.


Voluntary challenges:
 You genocided 19 types of monsters.
 You used 8 wishes.
 You did not wish for any artifacts.


The Elemental Planes:
   Astral Plane: <- You are here.
      A temple to Mars.
   Plane of Water:
   Plane of Fire:
   Plane of Air:
   Plane of Earth:
The Dungeons of Doom: levels 1 to 26
   Level 1:
      One way stairs up to The Elemental Planes.
   Level 2:
      An altar to Mars.
   Level 3:
      An armor shop, a fountain.
   Level 4: "stash"
      Stairs down to The Gnomish Mines.
   Level 5:
      Some fountains, a grave.
      Oracle of Delphi.
      Final resting place for
         adyxax-Ran-Elf-Fem-Cha, killed by a wand.
   Level 6:
      An untended shop.
      Stairs up to Sokoban, level 5.
   Level 7:
   Level 8:
   Level 9:
   Level 10:
      A temple, a fountain.
   Level 11: "stash"
      An altar to Mars.
      Portal to The Quest.
   Level 12:
   Level 13:
   Level 14:
   Level 15:
   Level 16:
      Portal to Fort Ludios.
   Level 17:
   Level 18:
      A primitive area.
   Level 19: "stash"
      A temple.
   Level 20:
      A general store, a grave.
   Level 21:
      A scroll shop.
   Level 22:
      A fountain, many trees.
   Level 23:
   Level 24:
   Level 25:
      A fountain.
      The castle.
      Connection to Gehennom.
Gehennom: levels 27 to 48
   Level 27:
      A temple, many graves.
      Valley of the Dead.
   Level 28:
   Level 29:
   Level 30:
   Level 31:
   Level 32:
   Level 33:
      A fountain.
   Level 34:
   Level 35:
   Level 36:
   Level 37:
      Stairs up to Vlad's Tower, level 36.
   Level 38:
   Level 39:
      Some shops, an altar, a grave.
   Level 40:
   Level 41:
   Level 42:
   Level 43:
   Level 44:
   Level 45:
   Level 46:
   Level 47:
   Level 48:
      A temple, many graves.
      Moloch's Sanctum.
The Gnomish Mines: levels 5 to 12
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      Many shops, a temple to Mars, some fountains.
   Level 9:
   Level 10:
   Level 11:
   Level 12:
      A fountain.
The Quest: levels 1 to 6
   Level 1:
      Many trees.
      Completed quest for Orion.
   Level 2:
      Many trees.
   Level 3:
   Level 4:
   Level 6:
Sokoban: levels 5 up to 2
   Level 2:
      Solved.
   Level 3:
      Solved.
   Level 4:
      Solved.
   Level 5:
      Solved.
Fort Ludios:
   Level 1:
      Fort Ludios.
Vlad's Tower: levels 36 up to 34
   Level 34:
   Level 35:
   Level 36:


Goodbye adyxax the Demigoddess...

You went to your reward with 2314112 points,
Stormbringer (worth 8000 zorkmids and 20000 points)
Frost Brand (worth 3000 zorkmids and 7500 points)
The Longbow of Diana (worth 4000 zorkmids and 10000 points)
The Book of the Dead (worth 10000 zorkmids and 25000 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
       8 rubies (worth 28000 zorkmids),
       6 emeralds (worth 15000 zorkmids),
       5 amethyst stones (worth 3000 zorkmids),
       3 diamonds (worth 12000 zorkmids),
       1 obsidian stone (worth 200 zorkmids),
       1 amulet of life saving (worth 150 zorkmids),
       1 amulet of reflection (worth 150 zorkmids),
and 0 pieces of gold, after 68631 moves.
You were level 17 with a maximum of 377 hit points when you ascended.
nethack/third_ascension.txt · Last modified: 2019/06/20 14:30 by adyxax